Post by Hiroku on Jul 27, 2017 18:52:59 GMT -5
The girl was neither short not tall, perhaps sixteen, perhaps eighteen. She walked stiffly and those with sharp hearing could detect a faint whirring or very high buzzing noise when she moved.
“Thank. You. For. Your. Services,” she offered a stiff bow to the baker, her voice a polite monotone, each word pronounced in careful common speech.
Moving out into the busy market place, she made her way along to her next destination, a vendor of dried and smoked goods. She looked at nothing else, displaying no interest in the hustle and bustle around her. The cries of the other vendors fell on deaf ears. Once the destination had been achieved she looked through the food, barely listening to the vendor's suggestions. She chose out the meats she wanted, ignoring his question as to whether she was off on a journey, and wasn't she a little young to be alone?
“These. Will. Satisfy,” was her carefully crafted response, then after paying out the money, “Thank. You. For. Your. Services .” along with the carefully controlled bow.
And she was off again, this time to a side alley where she could properly organize her food. She folded down into a kneeling position, then taking her purchases of the day she began placing them in her backpack.
Cheese, dried fruit, dried meat, and of course a fresh loaf of bread.
“please ma'am,” came a little voice further down the ally.
The girl was looking down, but at the voice she turned her head while remaining bent over her work, causing her white bangs to fall away from her red left eye. The owner of the voice jumped back, startled.
There was an awkward pause as she assessed that she was looking at a boy of about nine years of age, and then she spoke, “You. Addressed. Me. Is. There. Something. I. Can. Assist. You. With?”
“Er, no... no, I guess not....” he backed away, watching her with horrified fascination. She watched him out of sight, then went back to her packing. The eye was a problem. She would wear a patch if not for her need to see depth and... other things... As it was she tried to maintain a habit of covering the eye with her long white bangs. Belatedly she noted to herself that she had not been careful again.
No matter, even in her own culture children were often not believed when they spoke of something outlandish and startling. Since she was leaving town in a few hours with the next caravan, she felt certain nothing would come of this encounter.
----------~*~
An “Ocean of Trees” Production, this takes place in a time more medieval fantasy than final fantasy escue. Things like muskets and automatic crossbows have not yet been invented.
This is a world covered in a monster infested forest, called “The Black Forest” except for the pockets of civilization where people live, be they no more than a village, or a small country/kingdom. In order to travel between these pockets people band together in trading caravans for mutual protection. The more the merrier; only the bravest, most experienced, or most foolhardy go out in smaller bands(which is sometimes adequate if the areas of safety are closely clustered enough to discourage the worst of monsters), and no one ever travels alone unless they wish to never be heard from again.
This particular caravan we will be traveling with is actually a unity of experienced fighters, setting out to a neighboring town (Telebrith) to the north where the monsters have started to press their boundaries and cause trouble.
As many of you know I love when people try to create mutual pasts based on each other's profiles, such as a thief character having once stolen something important from another character, so feel free to give it a shot if you are up to the challenge. Sadly my character is one who will not share a mutual past with anyone as she is quite the foreigner. Unless you PM me because you reeeaaaaaally must have your character know or know of her, in which case I am willing to discuss it.
Being fantasy I will allow magic, but I don't want a character with several unrelated powers or schools of magic, unless you can make them weak in all or most of them, say being particularly good with destruction magic, but failing in healing and defense, and not knowing any conjuration or enchanting.
Or they know the four elements(may let light and darkness slide by as well depending) but are only good with fire and middling with earth, can barely use air or water. That sort of thing.
Mostly what I hate is having a spell for every problem. Also no mind reading or lifting things with the mind. Those usually kill it for me as one is godmoding/powerplaying and the other is just poor imagination.
Now, I like to know things like what your character is thinking, what their facial expression is, what their body language is, “He ran over to them, “Stop that!” he said. Pretty bland, I can barely hear the exclamation mark, but, “He bore down on the trio with fire in his eyes, “Stop that!” he roared with the the ferocity of a lion. Seeing the girl being bullied had set his firely temper off like a fiework.”
“He sidled over awkwardly, “St-stop that,” he mumbled quietly, although he doubted they would listen to him. He wondered if he ought to have even tried saying anything. He wished he were bigger and stronger.
“He trotted over, chuckling along with the others, “Stop that!” he said with mock severity, pulling an exaggerated frown.”
See how these all tell me more about your character than the first one? I want to know things like what they think, how they sound, etc because then I know I'm not talking to a cardboard cut out.
As such try not to write a one sentence reply if you can help it. I know writer's block happens, but every time you write a reply, pause a moment to reflect on if there is more you can say that would benefit us roleplayers. You never know, a bit of background introspective thinking about home or a past experience, or a fuller reason for why they said what they said, could help us understand and enjoy the character more. It might even influence how we respond.
Also re-read your reply a few times before posting, I've noticed typos and lack of periods and commas are running amok in several of my other roleplays, and they always make it very difficult for others to even realize what your character has done because there's a run-on sentence of disjointed words that feel like the person typed with their eyes closed and just hoped for the best.
Keep language and lewdness away from here, gore-levels should be tasteful(there is such a thing, I invented it). I will allow an occasional damn but usually you can just say, “She began cussing like a sailor,” and we get the point.
With that here's a profile if you would like to use one, don't feel obligated if you're confident in your descriptive skills.
Name:
Sex:
Age:
Occupation:
Weapons/magic:
Personality:
Appearance: (Optional if picture is all you would like to provide.)
Background/history:
--------------------~*~--------------
“So, Quin was it?” A few hours into the journey one of the healers in the caravan had approached her.
“That. Is. Correct.” she replied stoically.
“I notice you carry no weapons.” he said, “Are you a magic user?”
She thought to herself, staring ahead, as she calculated the probability. Then “No.” she said shortly.
“Oh...” he was a little put off by her lack of interest in the conversation, “What do you do?”
“Martial Arts.” she replied blandly.
“What is that?”
Quin thought again, and there was a slight whirring noise that emanated from her head, “Hand-To-Hand Combat.” she said at last, “And. Before. You. Ask. I. Am. Combat. Experienced.” even though there was no emotion in her voice, he got the idea she was annoyed. Clearly a lot of people expressed disbelief in her abilities.
She herself continued to express her annoyance by speeding up, her long black coat flaring out from the movement. She wore a strange coat made of leather, otherwise her tunic and loose breeches and boots were quite normal
“Thank. You. For. Your. Services,” she offered a stiff bow to the baker, her voice a polite monotone, each word pronounced in careful common speech.
Moving out into the busy market place, she made her way along to her next destination, a vendor of dried and smoked goods. She looked at nothing else, displaying no interest in the hustle and bustle around her. The cries of the other vendors fell on deaf ears. Once the destination had been achieved she looked through the food, barely listening to the vendor's suggestions. She chose out the meats she wanted, ignoring his question as to whether she was off on a journey, and wasn't she a little young to be alone?
“These. Will. Satisfy,” was her carefully crafted response, then after paying out the money, “Thank. You. For. Your. Services .” along with the carefully controlled bow.
And she was off again, this time to a side alley where she could properly organize her food. She folded down into a kneeling position, then taking her purchases of the day she began placing them in her backpack.
Cheese, dried fruit, dried meat, and of course a fresh loaf of bread.
“please ma'am,” came a little voice further down the ally.
The girl was looking down, but at the voice she turned her head while remaining bent over her work, causing her white bangs to fall away from her red left eye. The owner of the voice jumped back, startled.
There was an awkward pause as she assessed that she was looking at a boy of about nine years of age, and then she spoke, “You. Addressed. Me. Is. There. Something. I. Can. Assist. You. With?”
“Er, no... no, I guess not....” he backed away, watching her with horrified fascination. She watched him out of sight, then went back to her packing. The eye was a problem. She would wear a patch if not for her need to see depth and... other things... As it was she tried to maintain a habit of covering the eye with her long white bangs. Belatedly she noted to herself that she had not been careful again.
No matter, even in her own culture children were often not believed when they spoke of something outlandish and startling. Since she was leaving town in a few hours with the next caravan, she felt certain nothing would come of this encounter.
----------~*~
An “Ocean of Trees” Production, this takes place in a time more medieval fantasy than final fantasy escue. Things like muskets and automatic crossbows have not yet been invented.
This is a world covered in a monster infested forest, called “The Black Forest” except for the pockets of civilization where people live, be they no more than a village, or a small country/kingdom. In order to travel between these pockets people band together in trading caravans for mutual protection. The more the merrier; only the bravest, most experienced, or most foolhardy go out in smaller bands(which is sometimes adequate if the areas of safety are closely clustered enough to discourage the worst of monsters), and no one ever travels alone unless they wish to never be heard from again.
This particular caravan we will be traveling with is actually a unity of experienced fighters, setting out to a neighboring town (Telebrith) to the north where the monsters have started to press their boundaries and cause trouble.
As many of you know I love when people try to create mutual pasts based on each other's profiles, such as a thief character having once stolen something important from another character, so feel free to give it a shot if you are up to the challenge. Sadly my character is one who will not share a mutual past with anyone as she is quite the foreigner. Unless you PM me because you reeeaaaaaally must have your character know or know of her, in which case I am willing to discuss it.
Being fantasy I will allow magic, but I don't want a character with several unrelated powers or schools of magic, unless you can make them weak in all or most of them, say being particularly good with destruction magic, but failing in healing and defense, and not knowing any conjuration or enchanting.
Or they know the four elements(may let light and darkness slide by as well depending) but are only good with fire and middling with earth, can barely use air or water. That sort of thing.
Mostly what I hate is having a spell for every problem. Also no mind reading or lifting things with the mind. Those usually kill it for me as one is godmoding/powerplaying and the other is just poor imagination.
Now, I like to know things like what your character is thinking, what their facial expression is, what their body language is, “He ran over to them, “Stop that!” he said. Pretty bland, I can barely hear the exclamation mark, but, “He bore down on the trio with fire in his eyes, “Stop that!” he roared with the the ferocity of a lion. Seeing the girl being bullied had set his firely temper off like a fiework.”
“He sidled over awkwardly, “St-stop that,” he mumbled quietly, although he doubted they would listen to him. He wondered if he ought to have even tried saying anything. He wished he were bigger and stronger.
“He trotted over, chuckling along with the others, “Stop that!” he said with mock severity, pulling an exaggerated frown.”
See how these all tell me more about your character than the first one? I want to know things like what they think, how they sound, etc because then I know I'm not talking to a cardboard cut out.
As such try not to write a one sentence reply if you can help it. I know writer's block happens, but every time you write a reply, pause a moment to reflect on if there is more you can say that would benefit us roleplayers. You never know, a bit of background introspective thinking about home or a past experience, or a fuller reason for why they said what they said, could help us understand and enjoy the character more. It might even influence how we respond.
Also re-read your reply a few times before posting, I've noticed typos and lack of periods and commas are running amok in several of my other roleplays, and they always make it very difficult for others to even realize what your character has done because there's a run-on sentence of disjointed words that feel like the person typed with their eyes closed and just hoped for the best.
Keep language and lewdness away from here, gore-levels should be tasteful(there is such a thing, I invented it). I will allow an occasional damn but usually you can just say, “She began cussing like a sailor,” and we get the point.
With that here's a profile if you would like to use one, don't feel obligated if you're confident in your descriptive skills.
Name:
Sex:
Age:
Occupation:
Weapons/magic:
Personality:
Appearance: (Optional if picture is all you would like to provide.)
Background/history:
--------------------~*~--------------
“So, Quin was it?” A few hours into the journey one of the healers in the caravan had approached her.
“That. Is. Correct.” she replied stoically.
“I notice you carry no weapons.” he said, “Are you a magic user?”
She thought to herself, staring ahead, as she calculated the probability. Then “No.” she said shortly.
“Oh...” he was a little put off by her lack of interest in the conversation, “What do you do?”
“Martial Arts.” she replied blandly.
“What is that?”
Quin thought again, and there was a slight whirring noise that emanated from her head, “Hand-To-Hand Combat.” she said at last, “And. Before. You. Ask. I. Am. Combat. Experienced.” even though there was no emotion in her voice, he got the idea she was annoyed. Clearly a lot of people expressed disbelief in her abilities.
She herself continued to express her annoyance by speeding up, her long black coat flaring out from the movement. She wore a strange coat made of leather, otherwise her tunic and loose breeches and boots were quite normal